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Weapons for xDefiant

On Ubisoft's xDefiant I served as a Senior Concept Artist, Concept Team Lead and finally briefly as the Cosmetics Art Director. This is a small selection of the weapons we created from the six seasons and hundreds of designs we made for the project.

ACR inspired option, working with Mikael Leger

ACR inspired option, working with Mikael Leger

ACR inspired, working with Mikael Leger

ACR inspired, working with Mikael Leger

3d blockout

3d blockout

ACR inspired, working with Zombot Studio

ACR inspired, working with Zombot Studio

ACR inspired, working with Zombot Studio

ACR inspired, working with Zombot Studio

fantasy dragon inspired

fantasy dragon inspired

fantasy bones weapon

fantasy bones weapon

fantasy pirate weapon, final artwork by Max Liu, my art direction

fantasy pirate weapon, final artwork by Max Liu, my art direction

fantasy steampunk weapon, final artwork by Max Liu, my art direction

fantasy steampunk weapon, final artwork by Max Liu, my art direction

artwork by Max Liu, my art direction

artwork by Max Liu, my art direction