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Echelon Headquarters for xDefiant

For xDefiant I functioned as the team concept lead dealing with all aspects of the look of the project including monetization designs for weapons & characters, environment designs, prop & asset designs. These were designs for spaces in the level based on the Splinter Cell game.

a concept for the Splinter Cell level Ubisoft game xDefiant, the Echelon Headquarters

a concept for the Splinter Cell level Ubisoft game xDefiant, the Echelon Headquarters

a concept for the Splinter Cell level Ubisoft game xDefiant, the Echelon Lobby

a concept for the Splinter Cell level Ubisoft game xDefiant, the Echelon Lobby